snh-snh-snh:

I keep thinking oh man, I’m so immature. How am I allowed to be an adult.

Then I spend time with teenagers.

And it’s like, wow, okay, yeah. I am an adult. I am so adult. Look at me adulting all over the place.

(via ravel-puzzlewell)


flip-this-table:


"It’s been speculated by most game boards that the mysterious e-mails from "A friend" are actually sent by Alistair Grout, the supposedly dead Malkavian Primogen. While the player finds a staked skeleton in his mansion, it’s shown in game that vampires just turn to dust when they die. It also explains why a disguised Ming Xiao is so distraught when she leaves. The E-mails are also sent by somebody who has to have some form of precognition, something that connecting to the Malkavian Madness Network grants you. Not to mention that the audio logs he leaves are placed conveniently where the player may find them, and since they have such damning evidence, he must’ve known they’d have been destroyed in the fire. Finally, the wording in the E-mails are mostly chess references, which rule out Jack, while his mansion has a checkerboard tiling."
- Bloodlines Wikipedia

Holy SHIT, THOSE EMAILS MAKE SO MUCH MORE SENSE NOW. Also, dammit, I wanted to talk to the Malkie Primogen. He sounded cool. :(

flip-this-table:

"It’s been speculated by most game boards that the mysterious e-mails from "A friend" are actually sent by Alistair Grout, the supposedly dead Malkavian Primogen. While the player finds a staked skeleton in his mansion, it’s shown in game that vampires just turn to dust when they die. It also explains why a disguised Ming Xiao is so distraught when she leaves. The E-mails are also sent by somebody who has to have some form of precognition, something that connecting to the Malkavian Madness Network grants you. Not to mention that the audio logs he leaves are placed conveniently where the player may find them, and since they have such damning evidence, he must’ve known they’d have been destroyed in the fire. Finally, the wording in the E-mails are mostly chess references, which rule out Jack, while his mansion has a checkerboard tiling."

- Bloodlines Wikipedia

Holy SHIT, THOSE EMAILS MAKE SO MUCH MORE SENSE NOW. Also, dammit, I wanted to talk to the Malkie Primogen. He sounded cool. :(

(via ravel-puzzlewell)


wilwheaton:

bill:

javeliner:

hang on, wait a second

laughing hyterically as my stupid body is flung into the sun

I … um …




johndarnielle:

you know what
I loved unicorns when I was eleven/twelve years old and then I learned that it was real soft and nerdy to love unicorns so I checked out of the whole unicorn-liking mindset because I felt a need to be hardening myself and copping a dark-stuff-only stance
then when I was 19 my girlfriend gave me a coffee cup with a unicorn on it and on receiving it I discovered that I had internalized some bullshit anti-unicorn stance and it made me sad
to those unicorns who didn’t get liked by me during my bullshit years: my bad, do you like carrots, I will leave a plate of carrots out by the back door, I also have oats

johndarnielle:

you know what

I loved unicorns when I was eleven/twelve years old and then I learned that it was real soft and nerdy to love unicorns so I checked out of the whole unicorn-liking mindset because I felt a need to be hardening myself and copping a dark-stuff-only stance

then when I was 19 my girlfriend gave me a coffee cup with a unicorn on it and on receiving it I discovered that I had internalized some bullshit anti-unicorn stance and it made me sad

to those unicorns who didn’t get liked by me during my bullshit years: my bad, do you like carrots, I will leave a plate of carrots out by the back door, I also have oats


If you’re a Kanye West fan, you’re not a fan of me, you’re a fan of yourself. You will believe in yourself. I’m just the espresso. I’m just a shot in the morning to get you going, to make you believe you can overcome the situation that you’re dealing with all the time.
Kanye West during his BBC Radio 1 interview with Zane Low (x)

(via danster)


(via purepazaak)


(via bassman5911)


Thomas, who would go on to found 2K Marin with LeBreton, where he directed BioShock 2, remembers the sense of elation when a design fell into place. One night he was working on the area of the game for which he was responsible, Fort Frolic, where an insane artist, Sander Cohen, holds the player captive. “Chris Kline, lead programmer at the time, was there at 2am with me, and would give me a first read on new content. I was trying to show him Cohen’s big final entrance scene, and had been tinkering with it for several days, with the savvy assistance of JP LeBreton.

"That night, though, some minor bug fouled it up. Chris left to go home." Thomas remained at his desk and, after some time, solved the issue. "In the scene Cohen descends - applauding himself. There’s canned cheering and the music swells… but the only people there to observe his work are you, his prisoner, and the dead. Oblivious in my pride I stood to my feet, arms thrown up, and bellowed: ‘IT IS DONE!’ to a completely empty building. As Cohen sat there in his looping poses, admiring his masterpiece, I realised that, in a way, I had become him."

The always startling Simon Parkin writes about the true story behind Bioshock 1. Warty as hell and completely compelling. Also includes the whole of the original Bioshock pitch. (via kierongillen)